ROV Patch Notes — March 27, 2026

9 MIN READ|ROV META DISPATCH

Patch Notes Summary — March 27, 2026

Hero Balance Changes

Buffed

  • Skill 2: Death Sentence — New Effect: If Death Sentence's sweep occurs during the 4th normal attack, the sweep will also trigger the additional effect of that normal attack.

  • Main Position: Slayer Lane → Jungler
  • Skill 1: Spin Slash
    • Base Damage: 200 + 25/Lv + 0.8AD → 300 + 60/Lv + 1.1AD
    • Attack Speed Bonus: 15% + 2%/lv → 20% + 4%/lv
    • Armor Pierce: 30 + 6/Lv → 50 + 10/Lv
  • Skill 2: Fearless Charge
    • Restore: 250 + 50/Lv + 15% lost HP → 350 + 70/Lv + 20% lost HP
    • New Effect: The Ember Ring does not disappear immediately when the target carrying it dies. The size of the Ember Ring is also slightly reduced while it is on a target.
    • New Effect: Restricts the pursuit distance of the second stage of Ember Ring's normal attack to prevent situations where opponents have almost no chance of dodging.

  • Skill 1: Pursuing Flash
    • Melee Damage: 300 + 60/Lv + 0.6MP → 350 + 70/Lv + 0.65MP
    • Restore: 4% Max HP → 5% Max HP

  • Skill 2: Elegy
    • Passive Restore: 30% of magic damage taken within 5 seconds is converted to HP → 35% of magic damage taken within 3 seconds is converted to HP

  • Skill 1: Wicked Thorns
    • Base Damage: 4% Max HP + 1%/lv + 0.6AD → 5% Max HP + 1%/lv + 0.8AD
    • Shield: 6% max HP → 8% max HP

  • Passive: Bloodlust
    • Cooldown: 45 seconds → 25 seconds

  • Skill 2: Mighty Shield
    • Base Shield: 200 + 60/Lv + 0.8AD → 300 + 60/Lv + 1.0AD
    • Acceleration Effect: 20% → 40%

Nerfed

  • Skill 1: Tactical Fire
    • Base Damage: 275 + 25/Lv → 225 + 25/Lv
    • Cooldown: 5 (-0.2/lv) seconds → 5 seconds

Item Changes

Jungler Items

Kukri

  • Removes: +10 Attack Damage
  • Passive-Hunter: Deals 45-115 true damage every 0.5 seconds → Deals 50-120 true damage every 0.5 seconds

Monsters' Bane

  • Price: 750 → 700
  • Unique Passive-Wild: Increases magic power by 3 and max mana by 30. Stacks up to 20 times. → Increases magic power by 4 and cooldown reduction by 0.2%. Stacks up to 15 times.

Gnoll Cleaver

  • New: +400 Max HP
  • Price: 750 → 700
  • Unique Passive-Wild: Increases max HP by 20 and stacks up to 20 times → Increases max HP by 25 and 0.2% cooldown reduction, and stacks up to 15 times

Mr. Stabby

  • +20 Attack Damage → +25 Attack Damage
  • Price: 750 → 700
  • Unique Passive-Wild: Increases attack damage by 1 (stacks up to 20 times) → Increases attack damage by 2 and cooldown reduction by 0.2% (stacks up to 15 times).

Whispering Wind

  • +20 Attack Damage → +12% Attack Speed
  • Price: 750 → 700
  • Unique Passive-Wild: Increases attack speed by 0.8%, stacking up to 20 times → Increases attack speed by 0.8% and physical life steal by 0.2%, stacking up to 15 times.

Loki's Curse

  • +140 Magic Power, +10% Cooldown Reduction → +150 Magic Power, +5% Cooldown Reduction, +7% Movement Speed
  • Price: 1750 → 2000
  • Unique Passive-Wild: Increases magic power by 3 and max mana by 30. Stacks up to 30 times → Increases magic power by 4 and cooldown reduction by 0.2%. Stacks up to 25 times.

Leviathan

  • +120 Physical Defense, +600 Max HP → Max HP +1,200, Cooldown Reduction +5%, Movement Speed +6%
  • Price: 1750 → 2000
  • Recipe: Gnoll Cleaver + Light Armor + Ring of Vitality → Gnoll Cleaver + Greaves of Protection
  • Unique Passive-Wild: Increases max HP by 20 and can stack up to 30 times → Increases max HP by 25 and 0.2% cooldown reduction, and can stack up to 25 times

Soulreaver

  • +80 Attack Damage, +10% Cooldown Reduction → +90 Attack Damage, +5% Cooldown reduction, +8% Movement Speed
  • Price: 1750 → 2000
  • Recipe: Mr. Stabby + Chain Hammer + Magic Ring → Mr. Stabby + Cleaving Claymore
  • Unique Passive-Wild: Increases attack damage by 1 (stacks up to 30 times) → Increases attack damage by 2 and cooldown reduction by 0.2% (stacks up to 25 times).

Scorching Wind

  • +30 Attack Damage, +20% Attack Speed, +10% Life Steal → +30% Attack Speed, +15% Life Steal, +7% Movement Speed
  • Price: 1750 → 2000
  • Recipe: Whispering Wind + Dagger + Bloodied Club → Whispering Wind + Tempest Blades
  • Unique Passive-Wild: Increases attack speed by 0.8%, stacks up to 30 times → Increases attack speed by 0.8% and physical life steal by 0.2%, stacks up to 25 times.

All Jungle Items

  • Passive-Modest (New): Damage against lane creeps reduced by 25% during the first 4 minutes.

Support Items

Tier-2 Support Craft

  • Passive-Oath (New): Gains 200-410 Max HP

Tier-3 Support Craft

  • +5% Movement Speed → +8% Movement Speed
  • Price: 1,600 → 1900
  • Passive-Oath: Gains 400~820 Max HP

System & Gameplay Changes

Battlefield Adjustment

Season Mode Unlocked

  • New season mode activated where disadvantaged teams can trigger special creep waves near the base wall to block enemy advance or counter-attack in side lanes.
  • Mechanism: Heroes entering activation circles summon 3 special creeps to advance along corresponding lanes.
  • Structure: 2 magic circles per team (Red and Blue). Circles disappear after being triggered once.

New Hero: The Flowborn

Archer Variant

  • Passive: Flow of the World — Channel at Altar to gain attack speed and enhance one of four attributes (Stalwart: max HP | Heartbreaker: attack damage | Swift: movement speed | Focus: cooldown reduction). Enhanced normal attack fires piercing arrow with additional physical damage and reduced damage on secondary targets. Consumes 1 stack of Flow.

  • Skill 1: Convergence — Gather Flow to deal physical damage, knock back nearby enemies, restore HP, gain 5 stacks of Flow, and halve cooldown of Skill 2 and Ultimate. Nearby allies gain HP restoration and Flow.

  • Skill 2: Arrow of No Retreat — Fire giant arrow at target (blockable by heroes), deal physical damage and knock back non-heroes. After firing, dash (can recast within 2 seconds). Second use: +25% damage. Third use: levitate and +50% damage. Consume 4 Flow stacks for additional cast.

  • Ultimate: Arrowstorm — Fire 7 rounds of light crossbow bolts at designated area (locks onto targets within range), deal physical damage, gain increased movement speed (recast grants levitation). Consume 5 Flow stacks for additional cast.

Mage Variant

  • Passive: Flow of the World — Channel at Altar to gain magic power and enhance one of four attributes (Stalwart: max HP | Puncture: magic pierce | Swift: movement speed | Focus: cooldown reduction). Enhanced normal attack channels to nearby enemies (up to 4) with additional magic damage. Consumes 1 stack of Flow.

  • Skill 1: Convergence — Gather Flow, deal magic damage, knock back nearby enemies, gain HP restoration and 5 stacks of Flow, reduce cooldown of Skill 2 and Ultimate by 1/2. Nearby allies gain HP restoration and Flow.

  • Skill 2: Stellar Flare — Cast spell in indicated direction. Crystal explodes on hero contact or at range end, deal magic damage and slow. Continuous use within 2 seconds increases effect. Stagnate (second use): +25 range, stun instead of slow. Trap (third use): +50 range, stun instead of slow. Consume 4 Flow stacks for additional cast.

  • Ultimate: Endurability — Guide Flow forward into beam that pulls nearby enemies, deal magic damage and slow (1 second duration). Consume 5 Flow stacks for additional cast. Can cast other skills simultaneously during duration.

Customization System

  • Customize Flowborn — Players can customize appearance, costume details, and 2D display of the Flowborn hero.
  • Customize Piece — Dismantle and reassemble appearance and accessories of Flowborn clothing and 2D profile customs.
  • Customize Loading Page — Create custom loading page avatar.
  • Customize Loading Animation Display — Work in progress.
  • 5-Premade Lobby Loading Screen Showcase — Select custom 5v5 MOBA Day Banner in Team-up Lobby.
  • Custom Card Back — Available for any hero without restrictions, accessible via settings button on personal homepage.

Lane Experience Optimization

  • Heroes used in multiple positions now displayed in additional position if secondary position appearance rate is lower.
  • Improved Position Selection interface now displays most and least popular positions.

Arcade Mode

Carano Chess New Season

  • New seasonal theme: Weird Art Festival at Mansa Theater.
  • Racial Combination Revamp: New combos—conductor, nocturne, snowflake, troubadour.
  • Piece Rework: All pieces dressed in Theater Festival finery.
  • Divinity Mechanism (New): Select first talent and begin Divinity quest series for rewards.
  • New Talents: Added combination-related talents for expanded lineup options.
  • Goodie Bag: Random pieces given at start of 1-1.
  • Equipment System Overhaul: Each equipment round gives multiple pieces without requiring choice.
  • Low HP Protection Mechanism (New): When HP first falls below 40, grants large amount of gold and equipment.

New Arcade Mode: Enchantress Showdown

  • Random Talent Gameplay: Unlock talents gradually to strengthen hero from early to late game.
  • Opening Talent: Choose 1 of 3 random primary Talent Glyphs to strengthen basic abilities and seize early laning phase initiative.
  • Mid-Game Boost: Unlock Medium Talents at Levels 5 and 10 for significant combat enhancement and new battle effects.
  • Late Game Evolution: Unlock advanced Talents at Level 15 for transformative battle capabilities and playstyle reshaping.
  • Refreshing Talents: 2 re-roll chances per match. Already-appeared talents cannot be refreshed again.

Bug Fixes and Optimizations

  1. Fixed Aoi's Skill 2 range malfunction near Azzen'Ka's pillars.
  2. Improved Bolt Baron's normal attack display logic, now includes energy bar display.
  3. Fixed Astrid's Ember Ring enhanced normal attack stun affecting towers.
  4. Fixed Moren's Skill 1 cooldown displaying twice.
  5. Fixed missing skin tags on loading page.
  6. Fixed enemy Bolt Baron appearing in downed state when respawning and re-entering vision.
  7. Fixed game lag when Billow's passive triggered using Endowed Grace skin.
  8. Fixed Laville's Skill 1 triggering normal attack damage when passive duration nearly expired.