A TIERwarriorSolo LaneMediumPatch 1.61
Arthur

Arthur

The Unstoppable Force of the Battlefield

Win Rate
0%
Pick Rate
0%
Ban Rate
0%
BuffedPatch 1.61
  • Skill 1 normal attack range increased 500 → 600; now dashes to suitable position before attacking; improved hit feedback
Overview

Strengths & Weaknesses

Strengths

  • +Exceptional sustained damage output with high attack scaling and lifesteal mechanics
  • +Strong teamfight presence with crowd control and gap-closing abilities
  • +Flexible itemization allows adaptation to both offensive and defensive team compositions

Weaknesses

  • Vulnerable to kite-heavy compositions that prevent melee engagement
  • High cooldown windows create exploitable downtime in skirmishes
  • Item-dependent hero requiring specific builds to reach peak effectiveness
Leveling

Skill Order

Priority: R > Q > W
Skill123456789101112131415
1q
1·3·5·7·9···13··
2w
·2·4···8·10·12·14·
Rr
·····6····11···15
Build

Loadout

Live build data unavailable. Refresh or check back shortly.
Mechanics

Core Combos

01

Extended Trade Combo

AA
Auto
AA
Auto
AA
Auto
AA
Auto

Use when trading in lane with proper wave position; maximizes sustained damage while maintaining escape window

02

All-In Engage

Fl
Flicker
AA
Auto

Execute when enemy backline is exposed or low HP; commit fully after Flicker guarantees landing Ultimate for guaranteed damage

03

Kite Escape

AA
Auto

Use when forced to disengage; chain mobility to maintain distance while dealing damage to pursuers

Strategy

Gameplan

Early Game

Levels 1–6
  • Farm safely and avoid unnecessary trades until level 4; focus on securing CS over aggressive plays
  • Position near jungle entrances to collapse on enemy ganks or coordinate with jungler for counterganks
  • Build early tankiness through starter items to maximize trading potential without dying

Mid Game

Post Broken Spear
  • Rotate to grouping locations 10-15 seconds before major objective timings; Arthur's strength lies in coordinated 5v5 fights
  • Use ultimate to initiate when team has followup CC; single-target initiation without backup is high-risk
  • Pressure sidelanes to force enemy response while maintaining threat in teamfight area

Late Game

Teamfight phase
  • Position as primary or secondary frontline depending on team comp; peel for carries when necessary
  • Itemize for durability over pure damage; extended fights favor high-sustainability warriors
  • Use ultimate as zoning tool in chokepoints rather than committing to isolated targets
Matchups

Matchups

Arthur gets countered by

  • Annette
    Annette
    Root duration and slows prevent engagement; sustained poke from distance denies Arthur's melee advantages
  • Liliana
    Liliana
    Silence + charm completely negates Arthur's combo execution and team initiation potential
  • Grakk
    Grakk
    Superior CC chain and crowd control lock down Arthur before he reaches backline effectively

Arthur synergizes with

  • Yena
    Yena
    Follow-up burst after Arthur's initiation guarantees kills; both thrive in extended skirmishes
  • Lauriel
    Lauriel
    Healing and protection amplify Arthur's durability; combo initiation with guaranteed follow-up damage
  • Thane
    Thane
    Dual frontline creates unkillable engage; both scale similarly into lategame with sustained damage
Tips

Pro Tips

  • Manage cooldown timings carefully—respect enemy engage windows when your Q is unavailable; play safer positioning
  • Stack attack speed items strategically; lifesteal effectiveness multiplies with attack speed, enabling solo carry potential
  • Track enemy CC chains before committing ultimate; getting CC'd mid-R wastes your strongest initiation tool

Arthur remains a tier-A flex pick in current meta due to reliable sustained damage and teamfight control. Pick into squishy compositions lacking peel or heavy CC tools. Avoid blind-picking into dedicated kite setups (heavy ranged + roots) where Arthur struggles to close gaps effectively.