A TIERtankSupport / RoamEasyPatch 1.61
Baldum

Baldum

Earth's immovable fortress with crowd control.

Win Rate
56.3%
Pick Rate
5.6%
Ban Rate
1.3%
Overview

Strengths & Weaknesses

Strengths

  • +Exceptional durability via passive armor scaling (22% at max level) and damage reduction on W
  • +Powerful team fight initiation with R's 3-second stun and guaranteed positioning control
  • +Versatile crowd control chain (Q knockback + W slow + R stun) makes him unkillable in grouped fights

Weaknesses

  • Vulnerable to kite-heavy compositions; lacks mobility between engages
  • R's 0.5s delay before stun activation allows skilled enemies to preemptively dash out
  • Falls off if team lacks follow-up damage during his crowd control windows
Kit

Abilities

HulkingP
PASSIVE

Hulking

Baldum จะได้รับเกราะเพิ่มขึ้น 10/13/16/19/22% เมื่อ LV 1, 4, 7, 10 และ 13 ตามลำดับ

Wild Charge1
SKILL 1

Wild Charge

Baldum พุ่งไปด้านหน้า สร้างความเสียหายกายภาพพร้อมกับงัดฮีโร่ศัตรูคนแรกที่โดนให้ลอยข้ามไปด้านหลังของเขา สร้างความเสียหายกายภาพเพิ่มอีก 8% ของ HP สูงสุด และลดความเร็วเคลื่อนที่ลงเป็นเวลา 1 วิ

Wild Stomp2
SKILL 2

Wild Stomp

Baldum ทำให้พื้นดินเกิดแรงสั่นสะเทือน สร้างความเสียหายกายภาพแก่ศัตรูรอบตัว พร้อมกับลดความเร็วลง และศัตรูที่อยู่ในระยะจะสร้างความเสียหายกายภาพใส่ Baldum เบาลงเป็นเวลา 1 วิ หากการโจมตีของสกิลนี้โดนฮีโร่ศัตรูจะลดคูลดาวน์สกิลนี้ลงครั้งละ 0.3 วิ

Wild PrisonR
ULTIMATE

Wild Prison

ปักเสาลงพื้นสร้างคุกดินขึ้นมายังจุดที่กำหนด หลังจากนั้น 0.5 วิ คุกจะพังลงมา ฝังศัตรูทั้งหมดลงสู่ใต้ดิน เป็นเวลา 3 วิ เมื่อสิ้นสุดการกักขัง เป้าหมายสกิลทั้งหมดจะได้รับความเสียหายกายภาพพร้อมกับลดความเร็ว 50% เป็นเวลา 2 วิ

Leveling

Skill Order

Priority: R > Q > W
Skill123456789101112131415
1Wild Charge
1·3·5·7·9···13··
2Wild Stomp
·2·4···8·10·12·14·
RWild Prison
·····6····11···15
Build

Loadout

Flicker
Summoner Spell
Flicker
Core Runes
Golden BodyGolden Body
ProtectProtect
ProwessProwess
Recommended

แนะนำโดย Pro Player

Ring of Terror1
Ring of Terror
Glided Greaves2
Glided Greaves
Gaia's Standard3
Gaia's Standard
Shield of the Lost4
Shield of the Lost
Medallion of Troy5
Medallion of Troy
Blade of Eternity6
Blade of Eternity
Mechanics

Core Combos

01

Full Engagement

Wild PrisonR
Wild Prison
Wild Charge1
Wild Charge
Wild Stomp2
Wild Stomp
AA
Auto

Initiate with R to lock enemies in place, follow Q to isolate backline threats, use W for sustained control and damage reduction. Best for 5v5 fights where you can guarantee multi-hit R stuns.

02

Isolation Play

Wild Charge1
Wild Charge
Wild Stomp2
Wild Stomp
Fl
Flicker
AA
Auto

Use Q to knockback and displace priority targets, W immediately after for slow + damage reduction, then Flicker away if needed. Effective for peeling backline carries or punishing overextended enemies.

03

Sustained Team Fight

Wild Stomp2
Wild Stomp
AA
Auto
Wild Charge1
Wild Charge
Wild Stomp2
Wild Stomp

Lead with W to reduce incoming damage while dealing AoE damage, weave autos, use Q opportunistically to reposition enemies, cycle W on cooldown. Use when enemies are grouped but R is unavailable.

Strategy

Gameplan

Early Game

Levels 1–6
  • Farm safely in lane; your CC doesn't translate to early kills without jungler follow-up
  • Use Q defensively to interrupt ganks and create space for ADC
  • Stack armor early (Mantle of Ra, Hollow Radiance) to maximize passive scaling efficiency

Mid Game

Post Broken Spear
  • Group for objective fights; R guarantees 3-second windows for your team to capitalize on stun chains
  • Rotate to whichever lane needs protection; your presence forces enemies to respect engage
  • Use W proactively to reduce burst damage during contested fights and maintain frontline presence

Late Game

Teamfight phase
  • Position R placement to hit maximum enemies (especially priority targets); one good ult wins late-game teamfights
  • Never initiate first without vision; rely on enemies committing before ulting to guarantee stun execution
  • Peel backline if carry is threatened; your CC is more valuable preserving win conditions than chasing kills
Matchups

Matchups

Baldum gets countered by

  • Elsu
    Elsu
    Long-range poke keeps Baldum at arm's length; requires team to engage first, which reverses his initiation advantage.
  • Quillen
    Quillen
    High mobility and burst allow him to escape R stun and assassinate backline before Baldum reaches them.
  • Brunhilda
    Brunhilda
    Armor shred negates Baldum's passive scaling; her CC range and damage output make extended trades unfavorable.

Baldum synergizes with

  • Tel'Annas
    Tel'Annas
    Baldum's R stun guarantees positioning for her ult and enables extended auto-attack windows; pair well in grouped fights.
  • Xeniel
    Xeniel
    Dual engage tanks create overlapping CC windows; Xeniel's mobility compensates for Baldum's lack of chase potential.
  • Mina
    Mina
    Her burst follow-up converts Baldum's 3-second stun into guaranteed kills; works in both early and late game scenarios.
Tips

Pro Tips

  • R's 0.5s pre-stun delay is reactable—place it slightly ahead of enemy movement to catch dash predictions, especially against mobile heroes.
  • Q knockback direction is determined by your facing angle; practice angling it to throw isolated targets toward your team or away from yours.
  • Abuse W's damage reduction (1 second) by activating it just before enemy burst windows; the damage mitigation scales with armor, making it exponentially stronger when ahead.

Baldum is a top-tier tank in the current meta (56.3% WR) due to his unmatched team fight control and scaling durability. Pick him into composition-heavy matchups where grouped fights are inevitable. He excels when your team can follow up on his CC chains but struggles against coordinated kite comps with multiple dashes.