A TIERmarksmanMarksman / ADCMediumPatch 1.61
Erin

Erin

Precision damage from range, deadly accuracy

Win Rate
33.3%
Pick Rate
1.1%
Ban Rate
0%
Overview

Strengths & Weaknesses

Strengths

  • +Strong sustained DPS with consistent auto-attack damage in extended fights
  • +Good kiting potential to maintain distance and deal chip damage safely
  • +Flexible positioning allows farming in side lanes or grouping for objectives

Weaknesses

  • Vulnerable to burst damage and all-in engages without proper positioning
  • Relies heavily on team peel; easily overwhelmed by multiple threats
  • Limited self-sufficiency compared to meta marksmen with enhanced mobility
Leveling

Skill Order

Priority: R > Q > W
Skill123456789101112131415
1q
1·3·5·7·9···13··
2w
·2·4···8·10·12·14·
Rr
·····6····11···15
Build

Loadout

Live build data unavailable. Refresh or check back shortly.
Mechanics

Core Combos

01

Poke & Kite

AA
Auto
AA
Auto
AA
Auto

Use skill 2 to slow enemies while maintaining distance; spam auto-attacks between cooldowns for consistent damage

02

All-In Burst

AA
Auto
AA
Auto

When enemies are isolated or low health; combine all abilities with auto-attacks for maximum burst damage

03

Escape Rotation

Fl
Flicker
AA
Auto

Use skill 2 slow first, then Flicker away from danger while continuing to deal damage

Strategy

Gameplan

Early Game

Levels 1–6
  • Play safe in lane; focus on last-hitting and avoiding unnecessary poke exchanges
  • Maintain vision control with support; position near objectives for potential skirmishes
  • Avoid overextending before completing core items; abuse superior range when possible

Mid Game

Post Broken Spear
  • Group with team for mid-game fights around gold fury and dragon; position 2-3 steps behind frontline
  • Identify low-HP targets or squishy supports and focus fire with team coordination
  • Secure side lane farm when not actively grouping; maintain map awareness for ganks

Late Game

Teamfight phase
  • Position at the backline with maximum distance from initiators; let frontline engage first
  • Focus fire the highest DPS threat or closest target; kite backward during retreats
  • Finish weakened enemies; use skill 2 for chase potential or escape when fighting breaks down
Matchups

Matchups

Erin gets countered by

  • Quillen
    Quillen
    Stealth assassination ignores positioning; Erin has no defensive abilities to react to sudden burst
  • Zill
    Zill
    Mobile dive with cleanse negates skill 2 slow; burst damage overwhelms Erin's fragile health pool
  • Astrid
    Astrid
    Tanky engage with crowd control locks down Erin; her sustained damage cannot burst through heavy armor

Erin synergizes with

  • Grakk
    Grakk
    Strong lockdown and engage initiation allows Erin to freely output damage from protected backline position
  • Volkath
    Volkath
    Tanky frontline absorbs burst damage while Erin focuses enemies; synergizes well with extended skirmishes
  • Ybneth
    Provides shield and healing sustain; allows Erin to survive poke damage and scale safely into late game
Tips

Pro Tips

  • Angle auto-attacks to clip multiple enemies in team fights without overextending; prioritize staying alive over dealing extra damage
  • Use skill 2 proactively before enemies close gap rather than reactively when already engaged; timing matters for effective kiting
  • Watch enemy cooldowns and position more aggressively when key threats (assassins, divers) have used their gap closers

Erin is a steady-damage marksman best picked into comps lacking burst assassins or heavy engage. The current 33% win rate indicates meta weakness due to stronger marksmen alternatives, making her a situational pick for players comfortable with mechanical positioning rather than a reliable climb choice.