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BuffedPatch 1.61
- •Skill 1 (Pursuing Flash) melee damage: 300 + 60/Lv + 0.6MP → 350 + 70/Lv + 0.65MP.
- •Skill 1: Restore 4% Max HP → 5% Max HP.
Overview
Strengths & Weaknesses
Strengths
- +High burst damage output with ability to eliminate squishy targets quickly
- +Strong area control through strategic ability placement and zoning
- +Flexible positioning allows for playmaking from unexpected angles
Weaknesses
- −Vulnerable to gap closers and all-in melee engagements without proper spacing
- −Mana-dependent kit requires careful resource management throughout fights
- −Relatively low mobility makes escaping coordinated dives challenging
Leveling
Skill Order
Priority: R > Q > W| Skill | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1q | 1 | · | 3 | · | 5 | · | 7 | · | 9 | · | · | · | 13 | · | · |
2w | · | 2 | · | 4 | · | · | · | 8 | · | 10 | · | 12 | · | 14 | · |
Rr | · | · | · | · | · | 6 | · | · | · | · | 11 | · | · | · | 15 |
Build
Loadout
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Mechanics
Core Combos
01
Full Rotation
AA
AutoLead with Q for setup, layer W for damage, auto-attack to trigger passive benefits, finish with R for guaranteed hit. Use when enemy is grouped or isolated.
02
Kite and Punish
AA
AutoFl
FlickerCast W defensively to create space, auto-attack while backing away, Q to extend range, Flicker away if threatened. Ideal against aggressive junglers.
Strategy
Gameplan
Early Game
Levels 1–6- →Farm safely from distance; prioritize mana efficiency over constant poke
- →Ward river entrances to spot rotations; avoid overextending without vision
Mid Game
Post Broken Spear- →Transition to grouping with team for objective control around Dragon/Gold Fury
- →Position behind frontline in teamfights; unleash full combo on clustered enemies
Late Game
Teamfight phase- →Maintain backline safety as primary damage dealer; one good ultimate wins late fights
- →Focus burst targets sequentially rather than spreading damage; conserve mana for critical moments
Matchups
Matchups
Heino gets countered by
QuillenInvisibility eliminates Heino's ability to kite; all-in damage burst overcomes defensive cooldowns- ElandorSuperior mobility and burst damage; can dodge Heino abilities while closing gaps faster
ArduinTank stats and armor scaling negate burst; gap-closing mechanics force unfavorable fights
Heino synergizes with
GrakkHook setup guarantees Heino's full combo connection; crowd control chains maximize burst window
AliceFrontline tanking allows safe positioning; chain crowd control ensures enemy team can't retaliate
ButterflyBoth provide burst damage in teamfights; coordinated timing eliminates targets before counterplay
Tips
Pro Tips
- →Predict enemy positioning 1-2 seconds ahead; pre-cast abilities on likely rotation paths rather than reactive play
- →Manage mana pools by canceling auto-attacks mid-cast when ahead; avoid unnecessary skill spam when farming
- →Map awareness is critical—track enemy cooldowns on supports; strike when their protection is down
Heino performs as a solid A-tier pick in the current meta but struggles with a 33.3% win rate, suggesting meta matchups or playstyle shifts are suppressing his effectiveness. Pick him into immobile mage matchups and teams lacking gap closers; avoid blind-picking into heavy dive compositions with Assassins or aggressive Junglers.