B TIERwarriorSolo LaneMediumPatch 1.62Reviewed
Wonder Woman portrait

Wonder Woman

Shield, Lasso, Dominate, Wonder Woman owns the slayer lane.

Win Rate
0%
Pick Rate
0%
Ban Rate
0%
Editor's Take

Wonder Woman — Patch 1.62 Verdict

[Default: B]

Reviewed Patch 1.62By Danai · ROV META
Overview

Wonder Woman — Warrior Guide

Wonder Woman brings genuine team-utility alongside her damage, which makes her feel less like a bruiser and more like an armored quarterback who can physically rewrite a teamfight's geography with her Lasso of Truth. Her kit rewards players who read HP thresholds on the fly: the ultimate either rockets her to a healthy target or yanks a low-HP one to her sword, so every R cast demands a split-second read. Passive Amazon Shield turns her third auto into a true-damage slowing throw that also heals her, so she is never just walking up and right-clicking; every auto sequence has a rhythm. The Q into W stab chain, especially when the sweetspot of the blade connects for double damage, gives her a deceptive burst window that catches opponents who assume warriors are purely sustained fighters.

This patch she sits comfortably in S tier because the meta leans into aggressive early-to-mid slayer picks, and she out-sustains almost all of them while also bringing a point-and-click crowd-control ult that no current tank-meta team wants to deal with. She is the right pick if you play top lane, enjoy making proactive decisions with your ultimate, and want a hero whose skill ceiling is high enough to reward hundreds of games without ever feeling solved.

Strengths

  • +Amazon Shield's true damage on every third auto makes Wonder Woman one of the few slayer-lane picks who genuinely threatens high-armour frontliners without needing a dedicated armour-pen item early.
  • +The Lasso of Truth's dual-mode mechanic, dash to healthy targets, pull low-HP targets, gives Wonder Woman near-unmatched kill-securing and engage flexibility that most single-mode gap-closers cannot replicate.
  • +Bracelets of Submission's AoE stun with an ally move-speed aura means her teamfight presence scales far beyond what her damage numbers alone suggest, making her a legitimate front-liner when built tanky.
  • +Built-in damage reduction on Q and consistent passive healing from Amazon Shield give her exceptional lane sustain against poke-heavy slayer opponents without requiring a Spell Vamp item.

Weaknesses

  • The W sweetspot mechanic demands precise positioning; against mobile dashes like Airi or Butterfly, landing the double-damage stab is genuinely difficult and the ability frequently underperforms for less experienced players.
  • Wonder Woman has no reliable escape tool, her R pulls her toward healthy enemies, so if she misreads an engage she can find herself stranded deep in enemy territory with Flicker on cooldown.
  • Her early levels before Frost Cape are relatively slow to ramp, meaning aggressive slayer opponents who front-load their damage (Taara, Veres) can bully her before she has the item sustain to shrug it off.
  • Lasso of Truth requires a clean single-target lock-on, making it inconsistent in chaotic teamfights where the priority target is obscured or constantly moving behind minion waves.
Kit

Abilities

Amazon Shield ability iconP
PASSIVE

Amazon Shield

Wonder Woman's 3rd auto attack throws her shield, dealing true damage and slowing enemies hit for 0.5s. Shield hits restore health to Wonder Woman (doubled if hitting enemy heroes).

Sword & Shield ability icon1
SKILL 1

Sword & Shield

Wonder Woman bashes enemies with her shield, dealing physical damage (+5% target's max HP) and slowing them. She takes reduced damage for 3s.

Sword & Shield ability icon2
SKILL 2

Sword & Shield

Can be recast to thrust with her sword, dealing physical damage equal to the shield hit (doubled if striking the center of the enemy).

Lasso of Truth ability iconR
ULTIMATE

Lasso of Truth

Wonder Woman whips the Lasso of Truth at enemy heroes. If target's health is above 50%, she pulls herself to the target, dealing physical damage. If target's health is below 50%, she pulls the target to her, dealing physical damage. (Cooldown reduced by 3s if hitting enemy heroes.)

Bracelets of Submission ability icon1
SKILL 1

Bracelets of Submission

Wonder Woman charges a wave of power, hitting all enemies in range for physical damage and stunning for 1s. Wonder Woman and allies behind her gain a shield (+12% of their max HP) and 80% move speed for 1s. (Her armor increases significantly while charging.)

How to Use Wonder Woman's Kit

P
Amazon Shield

Track your auto-attack count obsessively, the shield throw is your third hit, and wasting it on a minion when the enemy is half-HP is one of the most punishing micro-mistakes on this hero. Because the true damage bypasses physical defence, Amazon Shield is disproportionately strong into armour-stacking opponents like Maloch or Arthur; prioritise landing it on heroes rather than minions whenever possible for the doubled heal. In extended trades, weaving passive into your Q, W windows means you can sustain through almost any matchup without backing, so count to three and respect the rhythm.

1
Sword & Shield

The Q shield-bash deals bonus damage equal to 5% of the target's max HP, which means it genuinely hurts tanks and melts squishy carries in equal measure, use it to open every trade, not just as a follow-up. The 3-second damage reduction it grants is easy to forget under pressure; press Q and then walk into the enemy rather than away, because that window is your damage sponge. A common mistake is casting Q from max range; step close first so the slow keeps the enemy in sword range for the W follow-through.

2
Sword & Shield

The W stab is the second half of the same skill entry: after landing Q, reactivate for the sword thrust, and aim to place the enemy at the very tip of the blade's sweetspot for double physical damage, this is entirely about your positioning at the moment of cast, not theirs. Against mobile heroes who dash away after your Q, delay the W by half a second so they land back inside the sweetspot zone rather than escaping it. Never cast W as your opener; without the Q slow, enemies simply sidestep and you deal half the potential damage for the same cooldown cost.

R
Lasso of Truth

The HP-threshold mechanic is what separates good Wonder Woman players from great ones: above 50% HP she flies to the target, below 50% the target flies to her, and misreading this in a 5v5 can mean launching yourself alone into an enemy backline instead of pulling a dying carry to your team. Use R above the threshold as a gap-closer onto enemy marksmen or mages in the backline, Flicker can extend this into angles they never expect. The 3-second cooldown reduction on hitting an enemy hero means that in a messy teamfight you can chain multiple casts; prioritise hitting any hero rather than fishing for the perfect pull.

1
Bracelets of Submission

This is Wonder Woman's second Q option (Bracelets of Submission replaces Sword & Shield Q in certain build/playstyle configurations): the 1-second AoE stun and 80% move-speed burst to herself and allies behind her transforms her from a duelist into a front-line engage powerhouse. The shield it grants allies scales off Wonder Woman's own max HP, so building tanky directly buffs your team's peel, position teammates behind you before channelling the charge. The most common ranked mistake is using Bracelets reactively as an escape; it is far more valuable as an engage tool since the move-speed buff lets your whole team avalanche onto the stunned targets.

Leveling

Skill Order

Priority: R > Q > W
Skill123456789101112131415
1Sword & Shield
1·3·5·7·9······
2Sword & Shield
·2·4···8·10·12···
RLasso of Truth
·····6····11···15
Build

Loadout

Flicker summoner spell icon
Summoner Spell
Flicker
Core Runes
Golden Body rune iconGolden Body
Spirit rune iconSpirit
Dragon's Claw rune iconDragon's Claw
Recommended

Standard Build

Glided Greaves item icon1
Glided Greaves
Broken Spear item icon2
Broken Spear
Frost Cape item icon3
Frost Cape
Hercules's Madness item icon4
Hercules's Madness
Fenrir's Tooth item icon5
Fenrir's Tooth
Blade of Eternity item icon6
Blade of Eternity
Mechanics

Core Combos

01

Standard Lane Trade

Sword & Shield ability icon1
Sword & Shield
AA
Auto
AA
Auto
Amazon Shield ability iconP
Amazon Shield
Sword & Shield ability icon2
Sword & Shield

Open with Q to apply the slow and damage reduction, weave two autos to proc the Amazon Shield throw on the third hit, then reactivate W at the sweet spot, use this in every 1v1 trade from level 4 onward.

02

All-In Engage (Flicker Extension)

Lasso of Truth ability iconR
Lasso of Truth
Fl
Flicker
Sword & Shield ability icon1
Sword & Shield
AA
Auto
AA
Auto
Amazon Shield ability iconP
Amazon Shield
Sword & Shield ability icon2
Sword & Shield

Target a healthy (above 50% HP) backline carry with R, immediately Flicker to close any remaining gap at an unexpected angle, then execute the full lane-trade chain, best used when your team is already moving in.

03

Lasso Execute

Sword & Shield ability icon1
Sword & Shield
AA
Auto
Amazon Shield ability iconP
Amazon Shield
Sword & Shield ability icon2
Sword & Shield
Lasso of Truth ability iconR
Lasso of Truth

Burn the target below 50% HP with the trade combo first, then throw R to yank them back to you if they try to disengage, the pull delivers the kill to your sword rather than letting them escape.

04

Bracelets Teamfight Opener

Sword & Shield ability icon1
Sword & Shield
AA
Auto
Amazon Shield ability iconP
Amazon Shield
Lasso of Truth ability iconR
Lasso of Truth
Sword & Shield ability icon2
Sword & Shield

Use Bracelets of Submission Q to stun the cluster, proc passive mid-skirmish, R onto any fleeing carry above 50% HP, then W sweetspot the isolated target, this sequence is specifically for 5v5 objectives around Abyssal Dragon.

Strategy

Gameplan

Power Spikes

Wonder Woman's first real power spike is level 4, when both Q and W are available together and you can run the full Q-into-W sweetspot combo in lane trades. She gets genuinely dangerous once Frost Cape is done; the chill proc chains with Amazon Shield's slow, making kiting her nearly impossible. Her peak is the Frost Cape plus Hercules's Madness window in the mid-game, when she is nearly unkillable in a sustained fight and deals respectable burst. Late game she stays strong but scales less explosively than pure damage carries, so force objectives and teamfights between the 12- and 20-minute mark rather than waiting for a six-item fantasy.

Early Game

Levels 1–6
  • Focus on last-hitting with your auto-attack rhythm — never waste the Amazon Shield passive proc on a minion when the enemy laner is within range, as the true damage and heal are your primary sustain tools.
  • Level W at level 2 to unlock the Q→W combo and immediately pressure the enemy laner with full trades; most slayer opponents cannot match your burst-plus-heal pattern at this stage.
  • Track the enemy jungler's starting position and ward the river brush at minute 2 — Wonder Woman has no escape, so an early gank without Flicker available is almost always fatal.

Mid Game

Post Broken Spear
  • Rush Frost Cape as your second item after Glided Greaves; once it completes, look to force side-lane 1v1s and 2v2s where the chill slow combined with Amazon Shield makes trading overwhelmingly in your favour.
  • Use Lasso of Truth to engage on enemy mages and marksmen rotating through the mid lane — R above 50% HP gets you there instantly, and your team should be following the sound of your engage.
  • Contest every Abyssal Dragon with Bracelets of Submission; the AoE stun and ally move-speed make her one of the strongest dragon-fight initiators in the slayer pool.

Late Game

Teamfight phase
  • Identify the enemy team's highest-damage carry and dedicate your R to locking them down each teamfight — either diving to them above 50% HP or pulling them to your team below it.
  • With Blade of Eternity in your build, play more aggressively than your HP bar suggests; the revive changes the math on dives that would normally be suicidal.
  • Avoid split-pushing as a primary strategy in the late game — Wonder Woman's teamfight stun and engage are too valuable to waste in a sidelane when your team needs an initiator.
Matchups

Matchups

Wonder Woman is a strong first-pick in most drafts because her kit answers both tanky frontlines and squishy backlines, but respect the Butterfly, Murad, and Veres matchups; all three are common solo-queue slayers on the Thai server right now and will genuinely out-duel her if she misplays her combo timing. If those heroes are available to the enemy, consider whether your team can pick them away or whether you want to second-pick her after they are banned or locked. Her best draft is alongside a hook- or zone-control support who can chain CC, which makes Grakk or Baldum ideal partners. In losing matchups, play for Frost Cape timing and avoid extended trades before you hit the item; farm defensively, take the Amazon Shield heal whenever it is safe, and impact the map with Lasso rather than trying to win the lane.

Wonder Woman gets countered by

  • Butterfly hero icon
    Butterfly
    Butterfly's passive invincibility frames and high mobility let her sidestep the W sweetspot consistently and disengage before Amazon Shield procs mean anything in a sustained trade.
  • Murad hero icon
    Murad
    Murad's ability to send Wonder Woman into his alternate dimension removes her from the fight at the exact moment she wants to use her ult, and his burst out-races her Q damage reduction window.
  • Veres hero icon
    Veres
    Veres front-loads her damage so aggressively that she can chunk Wonder Woman's HP below the 50% Lasso threshold before Wonder Woman can complete a full trade combo, inverting the ult's intended direction.
  • Quillen hero icon
    Quillen
    Quillen's invisibility and point-and-click assassin pattern bypass Wonder Woman's damage reduction timing entirely, and his gap-close is too short a window for Lasso to respond to before the burst lands.

Wonder Woman synergizes with

  • Baldum hero icon
    Baldum
    Baldum's barrel toss groups enemies perfectly for Wonder Woman to walk in with Bracelets of Submission and chain a full AoE stun on top of his displacement, creating an essentially inescapable layered CC.
  • Violet hero icon
    Violet
    Wonder Woman's Lasso pulls a high-HP target into Violet's optimal damage range, and Violet's mobility means she can always reach whatever Wonder Woman drags in without needing her own gap-closer.
  • Ilumia hero icon
    Ilumia
    Ilumia's AoE zone control pairs with Wonder Woman's Bracelets stun to lock enemies in place long enough for the full mage combo to land, and Wonder Woman's tanky presence protects Ilumia from assassins.
  • Grakk hero icon
    Grakk
    Grakk's hook pulls a target inward while Wonder Woman's Lasso (in pull mode) brings another, running double displacement supports with Wonder Woman creates a teamfight environment almost no backline can survive.
Tips

Pro Tips

  • Keep a mental count of your auto attacks at all times, deliberately holding the third auto for a moment to ensure the Amazon Shield throw lands on the enemy hero rather than a minion or tower is one of the highest-value micro habits you can build on this hero.
  • When using R to dive a backline carry above 50% HP, cast it at a slight angle so you land beside rather than directly in front of them, this puts you behind their own frontline and forces the enemy team to walk through their allies to reach you.
  • Frost Cape's slow stacks with the Amazon Shield passive slow and the Q slow simultaneously; landing all three in the same moment reduces an enemy's movement speed so severely that even mobile assassins cannot walk away from your W sweetspot.
  • Against teams with a strong revive or sustain (Hercules's Madness users, Sephera pairings), save your Lasso pull for the moment after their revive triggers, pulling them back to your team while they have low HP from the revive proc almost always converts into a double kill.

Wonder Woman is one of the cleanest S-tier picks for any Diamond-or-above player who wants a slayer warrior that contributes to every phase of the game without leaning on team-composition crutches. Her ceiling is defined almost entirely by how well you read HP thresholds in real time: a player who has internalized the Lasso of Truth's pull-versus-dash logic always finds value, and a player who hasn't always feeds. Master the W sweetspot and the auto-attack count and the rest of the kit falls into place naturally. If you want a hero to climb with in the current Thai-server meta, she is the answer.

FAQ

Wonder Woman — Frequently Asked Questions

Is Wonder Woman good in the current ROV patch?+

Yes. Wonder Woman is firmly S tier in the current Thai-server meta, with high pick and ban pressure across Diamond and above. Her combination of true damage, built-in sustain, and a point-and-click ultimate that works as both a gap-closer and an execute makes her one of the most complete slayer-lane picks available. If she is not banned in your lobby, she is almost always worth locking in.

What is the best build for Wonder Woman?+

Current Thai-server consensus core is Gilded Greaves, Broken Spear, Frost Cape, Hercules's Madness, Fenrir's Tooth, Blade of Eternity. Frost Cape is the item that turns her from a lane bully into a teamfight monster, so treat it as your non-negotiable second item. Blade of Eternity in the sixth slot gives you the safety net to make the aggressive Lasso dives that define her late-game playstyle.

How do you counter Wonder Woman?+

The most effective counters are heroes who can either burst her before her Q damage reduction activates or dodge her W sweetspot entirely; Butterfly's invincibility frames and Murad's dimensional shift are the cleanest. Deliberately keeping your HP below 50% (risky but viable against a bad Wonder Woman) inverts her Lasso and forces her to pull you rather than dive you, which is far easier for your team to handle. CC-immunity items like Cleansing Enchant can also break her Bracelets of Submission chain if she is played as an AoE initiator.

Is Wonder Woman hard to play / good for beginners?+

Medium. Her kit is approachable enough that a new player contributes immediately, but the HP-threshold read on Lasso of Truth and the W sweetspot positioning take genuine practice to execute consistently under pressure. Beginners get value from her passive sustain and Q burst right away, but mastering the ult's dual-mode mechanic and tracking auto-attack count mid-fight is what separates good Wonder Woman from great. A rewarding long-term investment rather than a one-session hero.

Sources & MethodThis guide reflects the current Thai-server Diamond-and-above ranked meta as discussed by Thai creators kritngi and Doyser, cross-referenced with live win/pick/ban data from Thai-server ranked play, and written specifically for English-speaking players who cannot access those sources directly. See our full methodology.