A TIERwarriorSolo LaneMediumPatch 1.61
Zuka

Zuka

Relentless momentum through stacking chi

Win Rate
68.2%
Pick Rate
7.7%
Ban Rate
0%
Overview

Strengths & Weaknesses

Strengths

  • +Passive chi stacking enables exponential damage scaling in extended trades and teamfights
  • +Skill combo chain (Q-AA-W-R) provides exceptional mobility, CC, and AoE damage for picks and teamfight initiation
  • +High base attack damage and physical scaling creates solo carry potential with minimal itemization

Weaknesses

  • Heavily reliant on passive chi windows (20s cooldown) — weak burst damage outside chi buff periods
  • All-in playstyle leaves no defensive options; vulnerable to kited enemies and pre-emptive burst
  • Skill 2 armor shield (2.5s) is insufficient against coordinated poke teams without additional defense items
Kit

Abilities

The ChiP
PASSIVE

The Chi

ทุก 20 วิ เขาจะเพิ่มพลังโจมตีให้ตัวเอง 14/15.5/17/18.5/20% (เพิ่มตาม LV ฮีโร่ 1/4/7/10/13) เป็นเวลา 8 วิ

Pain on a Stick1
SKILL 1

Pain on a Stick

Zuka พุ่งไปฟาดศัตรูตามทิศทางที่กำหนด สร้างความเสียหายกายภาพโดยสกิลนี้สามารถใช้ซ้ำได้ภายในระยะเวลา 5 วินาที ซึ่งในแต่ละครั้งที่ใช้จะทำให้การโจมตีปกติครั้งต่อไปของเขามีระยะที่ไกล และสร้างความเสียหายกายภาพเพิ่ม

Panda Chariot2
SKILL 2

Panda Chariot

Zuka กลิ้งไปยังทิศทางที่กำหนดสร้างความเสียหายกายภาพแก่ศัตรูที่พุ่งผ่าน หากโจมตีโดนศัตรูเขาจะได้รับเกราะป้องกันเป็นเวลา 2.5 วิ และการโจมตีครั้งต่อไปสร้างความเสียหายกายภาพพร้อมทำให้ศัตรูลอยขึ้นเป็นเวลา 1 วิ

SkyfallR
ULTIMATE

Skyfall

Zuka กระโดดทับศัตรูทั้งหมดในจุดที่กำหนด สร้างความเสียหายกายภาพพร้อมกับสตั๊นเป็นเวลา 1 วินาที นอกจากนี้ยังทำให้การโจมตีปกติครั้งต่อไป เป็นการโจมตีแบบพิเศษ สร้างความเสียหายกายภาพแก่ศัตรูทั้งหมดในบริเวณ

Leveling

Skill Order

Priority: R > Q > W
Skill123456789101112131415
1Pain on a Stick
1·3·5·7·9···13··
2Panda Chariot
·2·4···8·10·12·14·
RSkyfall
·····6····11···15
Build

Loadout

Flicker
Summoner Spell
Flicker
Core Runes
OnslaughtOnslaught
AssassinateAssassinate
Dragon's ClawDragon's Claw
Recommended

แนะนำ

Hermes' Select1
Hermes' Select
Broken Spear2
Broken Spear
Omni Arms3
Omni Arms
Muramasa4
Muramasa
Fenrir's Tooth5
Fenrir's Tooth
Blade of Eternity6
Blade of Eternity
Mechanics

Core Combos

01

Full Rotation Teamfight

SkyfallR
Skyfall
AA
Auto
Pain on a Stick1
Pain on a Stick
AA
Auto
Panda Chariot2
Panda Chariot
AA
Auto

Initiate with R for CC and AoE damage, follow with enhanced AA from R passive, chain Q twice for gap close and range extension, weave AA between abilities to trigger chi passive stacking

02

Chi-Buffed Pick

Pain on a Stick1
Pain on a Stick
AA
Auto
Pain on a Stick1
Pain on a Stick
Panda Chariot2
Panda Chariot
Fl
Flicker

Activate when chi buff is active (passive timer near expiration for full duration), double Q repositions and extends AA range, W ensures kill with CC, flicker escape if needed

03

Kite Management

Panda Chariot2
Panda Chariot
AA
Auto
Pain on a Stick1
Pain on a Stick
AA
Auto

Lead with W for armor shield and mobility when enemies spam ranged attacks, follow with Q chain to maintain distance while dealing damage

Strategy

Gameplan

Early Game

Levels 1–6
  • Farm efficiently to hit early power timings; avoid extended trades without chi buff active (loses damage races)
  • Track passive chi timer and use buff windows to trade favorably or secure jungle skirmishes
  • Avoid overextending without vision — low survivability makes you vulnerable to 2v1 ganks

Mid Game

Post Broken Spear
  • Position as primary initiator in 5v5 teamfights; R into enemy backline forces responses and creates picks for allies
  • Cycle chi buff timings with objective fights (towers, dragons) to maximize damage output when it matters
  • Build towards bruiser items if ahead (Muramasa/Blade of Eternity) to maintain 1v2 pressure; pivot to Frost Cape if behind

Late Game

Teamfight phase
  • Respect cooldown timings — without R, you lack reliable initiation; wait for team readiness before engaging
  • Leverage chi buff windows to execute kills on isolated targets; avoid grouping without buff against full enemy team
  • Maintain split-push threat on side lanes with chi buff to force rotations, then rotate for 5v4 teamfight advantage
Matchups

Matchups

Zuka gets countered by

  • Liliana
    Liliana
    Long-range poke and time-warp deny chi buff windows; can kite indefinitely and punish all-in attempts
  • Kahlii
    Kahlii
    Ranged harassment and slow prevent Zuka from entering optimal engagement range; stuns lock him out of chi-empowered combos
  • Elandor
    High sustained damage and armor reduction neutralize Zuka's shield and scaling; superior kiting range negates mobility advantage

Zuka synergizes with

  • Zip
    Zip
    Stun setup from Zip's ult guarantees Zuka R landing; follow-up CC chains and AoE damage secure team wipes
  • Grakk
    Grakk
    Hook into Zuka R combo guarantees kill rotation; Grakk's tankiness enables Zuka to dive backline with confidence
  • Florentino
    Florentino
    Sustained poke drains enemy resources before Zuka chi-buffed all-in; compatible damage timing and initiation windows create 2v4 carry scenarios
Tips

Pro Tips

  • Chi passive timing is critical: note the 20s cycle and plan major rotations/fights around buff activation to maximize damage spike
  • Double-cast Q within 5s window allows repositioning without committing all cooldowns; use first Q for gap-close, second for extended range AA on kited targets
  • R stun duration (1s) is short — follow immediately with Q-AA chains before enemies respond; hesitation wastes the CC window and chi buff synergy

Zuka is a top-tier A-tier pick for coordinated teams capitalizing on chi buff cycles and R initiation windows. His 68.2% win rate reflects strong execution in mid-game teamfights, but the playstyle demands precise cooldown management and positioning discipline. Pick into immobile team compositions and coordinate chi timing with jungler for guaranteed kills.